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Cocos2d-x Game Development Blueprints

Cocos2d-x Game Development Blueprints
Author: Karan Sequeira
Publisher: Packt Publishing Ltd
Total Pages: 392
Release: 2015-07-27
Genre: Computers
ISBN: 1783985275

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Packed with comprehensive projects, this book takes a detailed look at a few of the industry's most popular games. This book will show you how to use Cocos2d-x to build games using its core components. You will learn how to incorporate game physics, and import custom models and animations. Next, you will see how to include effects such as particles and sounds. With a brief introduction to the upcoming HTML5 platform using Cocos2d-html5, the book goes on to tackle the many different concepts that comprise game development today. You will learn how to build worlds with meshes, a terrain, user interaction, physics, and more. You will start by developing a puzzle game, and then progress on to games that are increasingly complex. Along the way, you'll learn how to build gaming favorites similar to games such as Flappy Bird, Tilt to Live, Jumpy Clown, Angry Birds, and Tower Defense.


Cocos2d Game Development Blueprints

Cocos2d Game Development Blueprints
Author: Jorge Jordán
Publisher: Packt Publishing Ltd
Total Pages: 440
Release: 2015-01-30
Genre: Computers
ISBN: 1783987898

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Whether you are a passionate gamer, like developing, or are just curious about game development, this book is for you. The book has been written to teach 2D game development to app developers and to teach Objective-C to game developers, as learning Cocos2d is the perfect step for both roles.


Building Android Games with Cocos2d-x

Building Android Games with Cocos2d-x
Author: Raydelto Hernandez
Publisher: Packt Publishing Ltd
Total Pages: 160
Release: 2015-03-30
Genre: Computers
ISBN: 1785282832

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If you have a basic understanding of the C++ programming language and want to create videogames for the Android platform, then this technology and book is ideal for you.


Learning Cocos2d-x Game Development

Learning Cocos2d-x Game Development
Author: Siddharth Shekar
Publisher: Packt Publishing Ltd
Total Pages: 375
Release: 2014-09-23
Genre: Computers
ISBN: 1783988274

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If you are a hobbyist, novice game developer, or programmer who wants to learn about developing games/apps using Cocos2d-x, this book is ideal for you.


Cocos2d Game Development Blueprints

Cocos2d Game Development Blueprints
Author: Jorge Jordan
Publisher: Packt Publishing
Total Pages: 440
Release: 2015-01-30
Genre: Computers
ISBN: 9781783987887

Download Cocos2d Game Development Blueprints Book in PDF, ePub and Kindle

Whether you are a passionate gamer, like developing, or are just curious about game development, this book is for you. The book has been written to teach 2D game development to app developers and to teach Objective-C to game developers, as learning Cocos2d is the perfect step for both roles.


Mastering Cocos2d Game Development

Mastering Cocos2d Game Development
Author: Alex Ogorek
Publisher: Packt Publishing Ltd
Total Pages: 290
Release: 2015-04-24
Genre: Computers
ISBN: 1784394963

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If you are a developer who is experienced with Cocos2d and Objective-C, and want to take your game development skills to the next level, this book is going to help you achieve your goal.


Beginning Game Development Using Cocos2d-x V3 C+

Beginning Game Development Using Cocos2d-x V3 C+
Author: Frahaan Hussain
Publisher:
Total Pages:
Release: 2017
Genre:
ISBN:

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"Learn how to make cross platform games using the immensely successful game engine Cocos2d-x. A step by step process is used to show everything from project setup to essential game design technique. Gain a good understanding of the following concepts: C++ Game Programming, Video Game Logic, Cocos2d-x Game Programming, Game Mechanics, Game development, Game design, Mobile development, Mobile design, Cross platform development. Cocos2d-x is one of the easiest game frameworks in the world and will provide you with a solid foundation for your game development journey. "--Resource description page.


Cocos2d-x for Beginners

Cocos2d-x for Beginners
Author: Kameron Hussain
Publisher: Cocos2d-x Series
Total Pages: 0
Release: 2023-11-30
Genre:
ISBN:

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"Cocos2d-x for Beginners: Building Simple Games from Scratch" is an essential guide for aspiring game developers and enthusiasts looking to embark on an exciting journey into the world of game programming. This comprehensive book serves as a practical introduction to the Cocos2d-x game engine, renowned for its simplicity and efficiency in mobile game development. The book begins with an overview of the game development landscape, highlighting the significance of Cocos2d-x in the current market. It then delves into the fundamental concepts of game design and programming, offering a step-by-step approach to mastering the basics. Each chapter is meticulously crafted to introduce key elements of game development, from setting up the development environment to understanding the core mechanics of game engines. As readers progress, they will discover practical strategies for building their first game from scratch. The book offers detailed tutorials on creating engaging game environments, designing characters, and implementing interactive features. These tutorials are complemented by real-world examples and source codes, allowing readers to apply their learning in a hands-on manner. "Cocos2d-x for Beginners" also covers essential topics such as animation, physics, and user interface design, ensuring a well-rounded education in game development. The book's easy-to-follow structure is ideal for beginners, yet offers enough depth to challenge intermediate learners. Additionally, this guide explores advanced topics such as cross-platform development and optimization techniques. Readers will learn how to deploy their games on multiple platforms, reaching a broader audience and maximizing the potential of their creations. With its clear explanations, practical tutorials, and expert insights, "Cocos2d-x for Beginners: Building Simple Games from Scratch" is more than just a book-it's a passport to the thrilling world of game development. Whether you are a complete novice or looking to enhance your programming skills, this book is the perfect companion on your journey to becoming a proficient game developer with Cocos2d-x.


Cocos2d-x Cookbook

Cocos2d-x Cookbook
Author: Akihiro Matsuura
Publisher: Packt Publishing Ltd
Total Pages: 254
Release: 2015-11-03
Genre: Computers
ISBN: 1783284765

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Over 50 hands-on recipes to help you efficiently administer and maintain your games with Cocos2d-x About This Book Build exciting games, apps, and other cross-platform GUI based interactive programs with Cocos2d-x Explore the nitty-gritty of the latest Cocos2d-x on the block, version 3.6 A step-by-step guide that shows you the functionalities of Cocos2d-x followed by an explanation of how they work Who This Book Is For If you are a game developer and want to learn more about cross-platform game development in Cocos2d-x, then this book is for you. Knowledge of C++, Xcode, Eclipse, and how to use commands in the terminal are prerequisites for this book. What You Will Learn Install and set up Cocos2d-x for your development environment Build, test, and release game applications for iOS and Android Develop your games for multiple platforms Customize Cocos2d-x for your games Use a physical engine in your games Save and load text, JSON, XML, or other formats Explore the brand new features of Cocos2d-x In Detail Cocos2d-x is a suite of open source, cross-platform game-development tools used by thousands of developers all over the world. Cocos2d-x is a game framework written in C++, with a thin platform-dependent layer. Completely written in C++, the core engine has the smallest footprint and the fastest speed of any other game engine, and is optimized to be run on all kinds of devices. You will begin with the initial setup and installation of Cocos2d before moving on to the fundamentals needed to create a new project. You will then explore and create the sprites, animations, and actions that you will include in the game. Next you will look at strings and create labels, including a label with True Type Font (TTF) font support. Later, you will learn about layer and scene creation and transition. Then you will create the GUI parts essential for a game, such as buttons and switches. After that, you will breathe life into the game with background music and sound effects using the all new Cocos2d-x audio engine. You will then discover how to manage resource files and implement processes that depend on the operating system. Finally, you will polish your game with physics such as gravity and elevation, learn about tools that will help you make games more robust and stable, and get to know best practices to improve the game you have developed. Style and approach This book is an easy-to-follow guide with ample recipes to help you better understand Cocos2d-x.


Cocos2d-x Intermediate Level

Cocos2d-x Intermediate Level
Author: Kameron Hussain
Publisher: Cocos2d-x Series
Total Pages: 0
Release: 2023-11-30
Genre:
ISBN:

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"Cocos2d-x Intermediate Level: Elevating Your Game Development Skills" is a comprehensive guide crafted for game developers who are familiar with the basics of the Cocos2d-x framework and eager to elevate their skills to the next level. This book delves deep into advanced concepts and techniques that are essential for creating professional and engaging games. Starting with a brief recap of Cocos2d-x fundamentals, the book quickly transitions into more complex topics. Readers will explore advanced graphics rendering, including the use of shaders and particle systems, to create visually stunning game environments and effects. The book also covers essential aspects of game physics, providing insights into realistic movement and collision detection to enhance the gaming experience. Key features of the book include: In-depth exploration of Cocos2d-x's advanced features and how to utilize them effectively in game development. Practical tutorials on implementing complex game mechanics and interactive elements. Techniques for optimizing game performance for mobile devices, ensuring smooth and responsive gameplay. Guidance on integrating third-party libraries and services to add features like social media sharing and in-app purchases. Comprehensive chapters on developing multiplayer games, including network programming and data synchronization. Each chapter is filled with practical examples and step-by-step instructions, making it easy for readers to apply the concepts in their own projects. The book also emphasizes best practices in coding and design, preparing readers to tackle real-world challenges in game development. Whether you're looking to enhance the graphical fidelity of your games, implement challenging game mechanics, or optimize your projects for mobile platforms, "Cocos2d-x Intermediate Level: Elevating Your Game Development Skills" provides the knowledge and tools necessary to achieve your goals. This book is an indispensable resource for any game developer looking to master the Cocos2d-x framework and create standout mobile and desktop games.