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The Official Book of Circular Sudoku

The Official Book of Circular Sudoku
Author: Caroline Higgins
Publisher: Penguin
Total Pages: 228
Release: 2006-07-17
Genre: Games & Activities
ISBN: 9780452287969

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From the inventor of Circular Sudoku come 120 puzzles that are easy, medium, and hard. Rules, strategies, and solutions are included.


Circle Sudoku

Circle Sudoku
Author: Clarity Media
Publisher: CreateSpace
Total Pages: 80
Release: 2013-08-06
Genre: Games
ISBN: 9781491294604

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Welcome to this superb collection of 100 circle sudoku puzzles! These puzzles all have their own solution towards the back of the book, so if you get stuck take a look there. Here are some solving tips: Place each number from 1 - 8 exactly once in each of the eight concentric circles that compose the puzzle. In addition, each number from 1 - 8 appears exactly once in each of the eight segments of the circle. Each puzzle has one solution that can be reached through logic alone. That's all there is to it!


The Sudoku Effect: Universities in the Vicious Circle of Bureaucracy

The Sudoku Effect: Universities in the Vicious Circle of Bureaucracy
Author: Stefan Kühl
Publisher: Springer Science & Business Media
Total Pages: 101
Release: 2014-03-12
Genre: Education
ISBN: 3319040871

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This book shows that the introduction of the European Credit Transfer System (ECTS) of credit points as a new accounting unit at universities has led to increased bureaucracy and the schoolmaster-style regimentation of Bachelor’s and Master’s courses. It explains how, due to the pressure of having to plan every single working hour of studying in advance, a ‘Sudoku Effect’ is created by the necessity to combine courses, exams and modules in such a way that the points ‘add up’. An unintentional side effect of the introduction of the ECTS, the Sudoku Effect has led to more classroom style teaching, an inflation of exams and fewer choices available to students. It has resulted in such complex and contradictory guidelines for the planning of the curriculum that the values attributed to the higher education reform can often only be realised if the rules for Bachelor’s and Master’s programmes are ignored, or at least stretched, in practice. The book describes how the reaction to this situation is the continuous further refinement of the complicated rules rather than their abolishment.


Color Sudoku

Color Sudoku
Author: Philip Riley
Publisher: Sterling Publishing Company
Total Pages: 244
Release: 2007-06
Genre: Games & Activities
ISBN: 9781402747144

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Sudoku fans will welcome this bright new twist to the popular puzzles! Every one of these ingenious creations--from "Bold X" to "Rainbow Up"--makes colors and patterns part of the solving fun. And although each puzzle maintains the normal 9x9 grid and follows the basic rules of the game, every style adds an additional restriction to intensify the challenge. In "Worms," for example, swirly, squirmy shapes fill the grids; the numbers increase as you work your way from head to tail. "Even/Odd" features squares in two colors, depending on whether the number to fill it is even or odd. And in "Positional Board," no two of the red squares can be the same number. They're all lots of fun!


Spaceship Sudoku

Spaceship Sudoku
Author: Frank Coussement
Publisher: Sterling Publishing Company
Total Pages: 106
Release: 2007-03
Genre: Juvenile Nonfiction
ISBN: 9781402743672

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Blast off--and into puzzle space! A trio of unique flying saucers (one for each level of difficulty) carries children to new worlds of solving.


Sudoku Genius Mind Exercises Volume 1

Sudoku Genius Mind Exercises Volume 1
Author: Circle Alaska State of Mind Collection
Publisher:
Total Pages: 108
Release: 2019-11-14
Genre:
ISBN: 9781708244224

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Sudoku Genius Mind Exercises, Volume 1: Circle, Alaska State of Mind Collection Description: 5x8 expertly bound book with 106 pages of simple to extreme Sudoku puzzles (solutions included!). All Book covers are designed by Coco Piracci -- they're collectable editions. Great for you or as a gift. Kids, teens, adults and seniors all love doing Sudoku. In Volume 1 of Sudoku Genius Mind Exercises: Circle, Alaska State of Mind Collection, you have enough Sudoku puzzles for a whole month - one Sudoku a day! When you're done, get Volume 2. Once you start doing Sudoku puzzles, you'll never want to stop. And there's a good reason why! Just like physical exercise, your mind requires training too! Here are the marvelous advantages of playing Sudoku: Improves your memory: Your memory and logic are fully activated when you are playing Sudoku. We use our memory to remember numbers we are considering, and we use logic to figure out the potential answer in the next blank. Stimulates your mind: Playing Sudoku trains your logical thinking processing. It also helps you improve your numeracy skills. Reduces your chances of developing neurodegenerative diseases: Playing Sudoku keeps your brain stimulated. Improves your decision-making skills: Not only is playing Sudoku exciting, but it helps you learn how to make a decision and take action with less hesitation. Increases your concentration skills: Sudoku requires players to evaluate strategically and solve obstacles creatively. If you get interrupted in the middle of solving a puzzle, you'll have to restart the whole thinking process again, which helps you to develop your concentration and re-focusing skills. Feel Satisfied! Sudoku gives you a sense of fulfillment when you can solve a puzzle, especially if the puzzle is a difficult one. By playing Sudoku daily, you'll learn how to solve puzzles faster and eventually advance to harder levels. Exercise your mind, and you will become more content and smarter too! From now on, play Sudoku every day. Note: We specialize in local publishing. We have many Sudoku Genius volumes available and other great books too! For additional Sudoku book editions, Search for: Sudoku Genius Mind Exercises: Circle, Alaska State of Mind Collection To view our full range of books for Circle, Alaska search for: Circle, Alaska State of Mind Collection


Sudoku For Dummies, Volume 2

Sudoku For Dummies, Volume 2
Author: Andrew Heron
Publisher: John Wiley & Sons
Total Pages: 342
Release: 2005-10-07
Genre: Games & Activities
ISBN: 0470026510

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Sudoku For Dummies, Volume 2 will offer 240 original and addictive puzzles including new circular and 16 x 16 puzzles to add new dimensions to game play and keep the most avid Sudoku fan entertained. Of the 240 puzzles, 220 are the popular 9x9 puzzles, 10 are 16 x 16, and 10 are circular puzzles. Within each of these categories there are Easy, Tricky, Tough and Diabolical puzzle ratings; and each puzzle is clearly identified with the rating. More than just a listing of puzzles, Sudoku For Dummies, Volume 2 features a chapter explaining how to solve puzzles and the strategies involved. Additionally, readers receive all puzzle solutions in the back of the book. Finally, Sudoku For Dummies, Volume 2 includes a brief history of Sudoku (or Su Doku) for those interested. Descriptions of the newer types of puzzles are listed below. Circular Sudoku (10 included: 3 Easy, 3 Tricky, 2 Tough, and 2 Diabolical) The rules are similar to the normal 9x9 Sudoku but with some important differences. The puzzle is circular for a start, with 8 concentric rings. Each ring must contain the numbers 1-8 and each segment running into the centre of the circle and through to the opposite side of the circle must contain the numbers 1 - 8 and or course there can be no duplicate numbers. 16 x 16 Sudoku (10 included: 3 Easy, 3 Tricky, 2 Tough, and 2 Diabolical) The grid is larger at 16 x 16 and solvers must fit the letters A-F into the grid alongside the numbers 0-9. 16 x 16 Sudoku are more difficult, take more time and are more infuriating than the normal puzzles - but just as addictive!


How to Play Sudoku

How to Play Sudoku
Author: Howexpert Press
Publisher: Createspace Independent Publishing Platform
Total Pages: 218
Release: 2016-10-02
Genre:
ISBN: 9781539314769

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If you want to learn the basics of playing Sudoku puzzles quickly and easily for newbies and beginners, then get this "How To Play Sudoku" guide. In this step-by-step guide, you will rep the following benefits: - Be familiar with the the game rules. - Learn the basic way of doing Sudoku. - Get useful tips in solving Sudoku puzzle. - Be able to solve Sudoku puzzle in the shortest time possible. - Learn how to appropriately choose a candidate. - Solve different levels of Sudoku puzzle. - Amaze your friends and family to your new found hobby of solving sudoku. - And much more! Click "Buy Now" to get it now!


Will Shortz Presents The Monster Book of Sudoku for Kids

Will Shortz Presents The Monster Book of Sudoku for Kids
Author: Will Shortz
Publisher: Macmillan
Total Pages: 186
Release: 2006-12-26
Genre: Games & Activities
ISBN: 9780312368425

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Sudoku has taken America by storm! Now kids can enjoy the puzzle that keeps their parents' minds racing and pencils sharpened. This edition, designed for children 8 and up, begins with a sudoku lesson from Will Shortz and very easy 4 x 4 grids to warm up. Then young solvers advance to more challenging 6 x 6 grids and finally tradition 9 x 9 sudoku puzzles. Features: · 150 all-new sudoku puzzles · Four difficulty levels including smaller "kid grids" · Fun commentary and illustrations · Edited by legendary New York Times crossword editor Will Shortz · Big grids with lots of space for easy solving


Masyu and Sudoku

Masyu and Sudoku
Author: Nikoli
Publisher: Sterling Publishing Company, Inc.
Total Pages: 164
Release: 2008-07
Genre: Games & Activities
ISBN: 140275874X

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Connecting these puzzle cells involves using your brain cells to the max! Masyu features a series of black and white circles arranged in a grid; the object is to join them in a single, unbroken loop with a line that passes through every circle. Of course, there s a twist: there are special rules about how the line may make 90-degree turns when it passes through a black or a white circle. It s like a maze with no walls, and there s only one solutiontry to find it! In addition to the 90 masyu, there are 45 sudoku, too."