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Programming Windows 95 with MFC

Programming Windows 95 with MFC
Author: Jeff Prosise
Publisher:
Total Pages: 1028
Release: 1996
Genre: Computers
ISBN:

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Microsoft Foundational Class (MFC) is becoming a hot new standard for programmers. This book authoritatively lays the foundation for developers using MFC. Just as Programming Windows has become a classic for all Windows programmers using C and SDK, this book will become a must-have for Windows programmers using C++ with MFC libraries.


C++ Windows Programming

C++ Windows Programming
Author: Stefan Bjornander
Publisher: Packt Publishing Ltd
Total Pages: 577
Release: 2016-09-12
Genre: Computers
ISBN: 1786468247

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Develop real-world applications in Windows About This Book Create diverse applications featuring the versatility of Small Windows C++ library Learn about object-oriented programming in Windows and how to develop a large object-oriented class library in C++ Understand how to tackle application-specific problems along with acquiring a deep understanding of the workings of Windows architecture Who This Book Is For This book is for application developers who want a head-first approach into Windows programming. It will teach you how to develop an object-oriented class library in C++ and enhanced applications in Windows. Basic knowledge of C++ and the object-oriented framework is assumed to get the most out of this book. What You Will Learn Develop advanced real-world applications in Windows Design and implement a graphical object-oriented class library in C++ Get to grips with the workings of the integral aspects of the Win32 API, such as mouse input, drawing, cut-and-paste, file handling, and drop files Identify general problems when developing graphical applications as well as specific problems regarding drawing, spreadsheet, and word processing applications Implement classes, functions, and macros of the object-oriented class library developed in the book and how we implement its functionality by calling functions and macros in the Win32 API In Detail It is critical that modern developers have the right tools to build practical, user-friendly, and efficient applications in order to compete in today's market. Through hands-on guidance, this book illustrates and demonstrates C++ best practices and the Small Windows object-oriented class library to ease your development of interactive Windows applications. Begin with a focus on high level application development using Small Windows. Learn how to build four real-world applications which focus on the general problems faced when developing graphical applications. Get essential troubleshooting guidance on drawing, spreadsheet, and word processing applications. Finally finish up with a deep dive into the workings of the Small Windows class library, which will give you all the insights you need to build your own object-oriented class library in C++. Style and approach This book takes a tutorial-style approach that will demonstrate the features of a C++ object-oriented library by developing interactive Windows applications.


C++ Concurrency in Action

C++ Concurrency in Action
Author: Anthony Williams
Publisher: Simon and Schuster
Total Pages: 831
Release: 2019-02-07
Genre: Computers
ISBN: 1638356351

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"This book should be on every C++ programmer’s desk. It’s clear, concise, and valuable." - Rob Green, Bowling Green State University This bestseller has been updated and revised to cover all the latest changes to C++ 14 and 17! C++ Concurrency in Action, Second Edition teaches you everything you need to write robust and elegant multithreaded applications in C++17. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology You choose C++ when your applications need to run fast. Well-designed concurrency makes them go even faster. C++ 17 delivers strong support for the multithreaded, multiprocessor programming required for fast graphic processing, machine learning, and other performance-sensitive tasks. This exceptional book unpacks the features, patterns, and best practices of production-grade C++ concurrency. About the Book C++ Concurrency in Action, Second Edition is the definitive guide to writing elegant multithreaded applications in C++. Updated for C++ 17, it carefully addresses every aspect of concurrent development, from starting new threads to designing fully functional multithreaded algorithms and data structures. Concurrency master Anthony Williams presents examples and practical tasks in every chapter, including insights that will delight even the most experienced developer. What's inside Full coverage of new C++ 17 features Starting and managing threads Synchronizing concurrent operations Designing concurrent code Debugging multithreaded applications About the Reader Written for intermediate C and C++ developers. No prior experience with concurrency required. About the Author Anthony Williams has been an active member of the BSI C++ Panel since 2001 and is the developer of the just::thread Pro extensions to the C++ 11 thread library. Table of Contents Hello, world of concurrency in C++! Managing threads Sharing data between threads Synchronizing concurrent operations The C++ memory model and operations on atomic types Designing lock-based concurrent data structures Designing lock-free concurrent data structures Designing concurrent code Advanced thread management Parallel algorithms Testing and debugging multithreaded applications


Windows® via C/C++

Windows® via C/C++
Author: Christophe Nasarre
Publisher: Pearson Education
Total Pages: 1549
Release: 2007-11-28
Genre: Computers
ISBN: 073564246X

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Master the intricacies of application development with unmanaged C++ code—straight from the experts. Jeffrey Richter’s classic book is now fully revised for Windows XP, Windows Vista, and Windows Server 2008. You get in-depth, comprehensive guidance, advanced techniques, and extensive code samples to help you program Windows–based applications. Discover how to: Architect and implement your applications for both 32-bit and 64-bit Windows Create and manipulate processes and jobs Schedule, manage, synchronize and destroy threads Perform asynchronous and synchronous device I/O operations with the I/O completion port Allocate memory using various techniques including virtual memory, memory-mapped files, and heaps Manipulate the default committed physical storage of thread stacks Build DLLs for delay-loading, API hooking, and process injection Using structured exception handling, Windows Error Recovery, and Application Restart services


Windows Programming with C++

Windows Programming with C++
Author: Henning Hansen
Publisher: Addison-Wesley Professional
Total Pages: 0
Release: 2002
Genre: C++ (Computer program language)
ISBN: 9780201758818

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Master the essence of C++ for Windows now, with this concise, hands-on tutorial that covers both Microsoft Visual C++ 6.0 and Borland's C++ Builder Compiler 5.5. The book includes extensive practical tips and techniques, plus a convenient reference section for every Windows C++ developer.


Windows System Programming

Windows System Programming
Author: Johnson M. Hart
Publisher: Pearson Education
Total Pages: 798
Release: 2010-02-16
Genre: Computers
ISBN: 0321658272

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The Definitive Guide to Windows API Programming, Fully Updated for Windows 7, Windows Server 2008, and Windows Vista Windows System Programming, Fourth Edition, now contains extensive new coverage of 64-bit programming, parallelism, multicore systems, and many other crucial topics. Johnson Hart’s robust code examples have been updated and streamlined throughout. They have been debugged and tested in both 32-bit and 64-bit versions, on single and multiprocessor systems, and under Windows 7, Vista, Server 2008, and Windows XP. To clarify program operation, sample programs are now illustrated with dozens of screenshots. Hart systematically covers Windows externals at the API level, presenting practical coverage of all the services Windows programmers need, and emphasizing how Windows functions actually behave and interact in real-world applications. Hart begins with features used in single-process applications and gradually progresses to more sophisticated functions and multithreaded environments. Topics covered include file systems, memory management, exceptions, processes, threads, synchronization, interprocess communication, Windows services, and security. New coverage in this edition includes Leveraging parallelism and maximizing performance in multicore systems Promoting source code portability and application interoperability across Windows, Linux, and UNIX Using 64-bit address spaces and ensuring 64-bit/32-bit portability Improving performance and scalability using threads, thread pools, and completion ports Techniques to improve program reliability and performance in all systems Windows performance-enhancing API features available starting with Windows Vista, such as slim reader/writer locks and condition variables A companion Web site, jmhartsoftware.com, contains all sample code, Visual Studio projects, additional examples, errata, reader comments, and Windows commentary and discussion.


Object Oriented Programming Under Windows NT and 95

Object Oriented Programming Under Windows NT and 95
Author: Stephen Morris
Publisher: Digital Press
Total Pages: 404
Release: 1999-02-02
Genre: Computers
ISBN: 9781555581930

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The book describes fundamental object-oriented programming methods and explains how readers may apply them within the Windows 95 (and 98) and Windows NT environments using three leading programming tools - Microsoft Visual C++, Visual Basic, and Borland Delphi. Readers will understand how traditional object-oriented principles and techniques correspond to the characteristics of modern operating environments and how OOP approaches can help them more efficiently create genuinely user-friendly applications. The book describes from an object perspective many important Windows programming components and tasks, including: windows and dialog boxes, ActiveX and other controls, menus, event handling, graphics, file access, on-line help, and OLE (object linking and embedding).


Microsoft Visual C++ Windows Applications by Example

Microsoft Visual C++ Windows Applications by Example
Author: Stefan Björnander
Publisher: Packt Publishing Ltd
Total Pages: 695
Release: 2008-06-08
Genre: Computers
ISBN: 1847195571

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Code and explanation for real-world MFC C++ Applications


Visual C++ Windows Shell Programming

Visual C++ Windows Shell Programming
Author: Dino Esposito
Publisher:
Total Pages: 0
Release: 1998
Genre: C (Computer program language)
ISBN: 9781861001849

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The Windows shell is the user interface for Windows 9x and Windows NT 4.0, allowing execution of common tasks such as accessing the file system, launching programs and changing system-wide settings. However, it's net just about user interaction : the shell exposes programming hooks that you can use from your own applications. This book shows you how to work with and extend the functionality of the shell, from tinkering with the Shell API to writing COM objects that get loaded into the address space. Within these pages is a compendium of shell programming techniques. You'll learn how to push the Windows shell to perform complex actions, and customise it using C++ programs. There's coverage of the Shell API, the Windows Scripting Host, and shell and namespace extensions that use the shell's object model. Who is this book for ? This title is for programmers who are experienced in Windows development and familiar with using COM and ATL to create components in Visual C+ +. The book will show you how to use COM and the Shell API to integrate your app1ication with the shell. It is not about making cosmetic changes to the desktop.


Schildt's Windows 95 Programming in C and C++

Schildt's Windows 95 Programming in C and C++
Author: Herbert Schildt
Publisher: Osborne Publishing
Total Pages: 488
Release: 1995
Genre: Computers
ISBN:

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This book, written by a leading programming authority, will teach all of the basics, such as creating dialog boxes, menus, bitmaps, etc. It will take on all of the key issues for programmers who have Windows experience, but need to learn about topics not covered in Windows 3.1, such as handling multithreaded programs, creating custom controls, and working in a 32-bit environment.