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Bubble Ball Game!

Bubble Ball Game!
Author: Mary Tillworth
Publisher: Random House Books for Young Readers
Total Pages: 18
Release: 2015
Genre: Juvenile Fiction
ISBN: 0385374399

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At head of title: Nickelodeon Bubble Guppies.


Bubble Ball Game!

Bubble Ball Game!
Author:
Publisher:
Total Pages:
Release: 2015
Genre: Basketball stories
ISBN: 9781480670181

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Bubble Ball Game! (Bubble Guppies)

Bubble Ball Game! (Bubble Guppies)
Author: Nickelodeon Publishing
Publisher: Nickelodeon Publishing
Total Pages: 20
Release: 2015-01-06
Genre: Juvenile Fiction
ISBN: 1612639585

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Nickelodeon’s Bubble Guppies are ready to play ball! Boys and girls ages 3 to 7 will jump into this full-color sports-themed storybook featuring baseball, basketball, and a Bubble Guppies favorite—fishketball! This Nickelodeon Read-Along contains audio narration.


Bubbleball

Bubbleball
Author: Ben Golliver
Publisher: Abrams
Total Pages: 341
Release: 2021-05-04
Genre: Sports & Recreation
ISBN: 1647003644

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A captivating account of the NBA’s strangest season ever, from shutdown to championship, from a prominent national basketball writer living inside the bubble When NBA player Rudy Gobert tested positive for COVID-19 in March 2020, the league shut down immediately, bringing a shocking, sudden pause to the season. As the pandemic raged, it looked as if it might be the first year in league history with no champion. But four months later, after meticulous planning, twenty-two teams resumed play in a "bub­ble" at Disney World-a restricted, single-site locale cut off from the outside world. Due to health concerns, the league invited only a handful of reporters, who were required to sacrifice medical privacy, live in a hotel room for more than three months, and submit to daily coronavirus test­ing in hopes of keeping the bubble from bursting. In exchange for the constant monitoring and restricted movement, they were allowed into a basketball fan's dream, with a courtside seat at dozens of games in nearly empty arenas. Ben Golliver, the national NBA writer for the The Washington Post, was one of those allowed access. Bubbleball is his account of the season and life inside, telling the story of how basketball bounced back from its shutdown, how players staged headline-grabbing social justice protests, and how Lakers star LeBron James chased his fourth ring in unconventional and unforgettable circumstances. Based on months of reporting in the exclusive, confined environment, this is an entertaining record of an extraordinary season.


Go Go Yoga for Kids

Go Go Yoga for Kids
Author: Sara J. Weis
Publisher:
Total Pages:
Release: 2016-10-18
Genre:
ISBN: 9780998213118

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The Bestseller Go Go Yoga for Kids is a complete and creative guide for using yoga with kids. Over 150 games, poses, and lesson plans are included that will keep kids moving and mindful. Perfect for home, school, clubs, and studios. Easy to follow guide will help successfully lead yoga to all ages. This is the only kids yoga guide you will need.


Game Frame

Game Frame
Author: Aaron Dignan
Publisher: Simon and Schuster
Total Pages: 224
Release: 2011-03-08
Genre: Business & Economics
ISBN: 9781451611076

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Ever wonder why teens can spend entire weekends playing video games but struggle with just one hour of homework? Why we’re addicted to certain websites and steal glances at our smartphones under the dinner table? Or why some people are able to find joy in difficult or repetitive jobs while others burn out? It’s not the experiences themselves but the way they’re structured that matters. All our lives we’ve been told that games are distractions—playful pastimes, but unrelated to success. In Game Frame, Aaron Dignan shows us that the opposite is true: games produce peak learning conditions and accelerated achievement. Here, the crucial connection between the games we love to play and the everyday tasks, goals, and dreams we have trouble realizing is illuminated. Aaron Dignan is the thirty-something founder of a successful digital strategy firm that studies the transformative power of technology in culture. He and his peers were raised on a steady diet of games and gadgets, ultimately priming them to challenge the status quo of the modern workplace. What they learned from games goes deeper than hand-eye coordination; instead, this generation intrinsically understands the value of adding the elements of games into everyday life. Game Frame is the first prescriptive explanation of what games mean to us, the human psychology behind their magnetic pull, and how we can use the lessons they teach as a framework to achieve our potential in business and beyond. Games are a powerful way to influence and change behavior in any setting. Here, Dignan outlines why games and play are such important trends in culture today, and how our technology, from our iPhones to our hybrid cars, primes us to be instinctive players. Game Frame tackles the challenging task of defining games and the mechanics that make games work from several perspectives, then explores these ideas through the lens of neuroscience. Finally, Dignan provides practical tips for using basic game mechanics in a variety of settings, such as motivating employees at work or encouraging children at home, giving readers the tools to develop their own games to solve problems in their everyday lives. Illuminated throughout with a series of real-world examples and hypothetical scenarios, Game Frame promises a crash course in game design and behavioral psychology that will leave the reader—and, by extension, the world itself—more productive. Revolutionary, visionary, practical, and time-tested, Game Frame will change the way you approach life.


Big Fish, Little Fish: A Book of Opposites (Bubble Guppies)

Big Fish, Little Fish: A Book of Opposites (Bubble Guppies)
Author: Random House
Publisher: Random House Books for Young Readers
Total Pages: 24
Release: 2015-01-06
Genre: Juvenile Fiction
ISBN: 0385384424

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Boys and girls ages 2 to 5 will love learning about opposites in this sturdy board book starring Nickelodeon’s Bubble Guppies.


Build an HTML5 Game

Build an HTML5 Game
Author: Karl Bunyan
Publisher: No Starch Press
Total Pages: 224
Release: 2015-03-01
Genre: Computers
ISBN: 1593276788

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If you already have even basic familiarity with HTML, CSS, and JavaScript, you’re ready to learn how to build a browser-based game. In Build an HTML5 Game, you’ll use your skills to create a truly cross-platform bubble-shooter game—playable in both desktop and mobile browsers. As you follow along with this in-depth, hands-on tutorial, you’ll learn how to: –Send sprites zooming around the screen with JavaScript animations –Make things explode with a jQuery plug-in –Use hitboxes and geometry to detect collisions –Implement game logic to display levels and respond to player input –Convey changes in game state with animation and sound –Add flair to a game interface with CSS transitions and transformations –Gain pixel-level control over your game display with the HTML canvas The programming starts right away in Chapter 1—no hemming and hawing, history, or throat clearing. Exercises at the end of each chapter challenge you to dig in to the bubble shooter’s code and modify the game. Go ahead. Take the plunge. Learn to create a complete HTML5 game right now and then use your newfound skills to build your own mega-popular, addictive game.


The Big Book of Conflict Resolution Games: Quick, Effective Activities to Improve Communication, Trust and Collaboration

The Big Book of Conflict Resolution Games: Quick, Effective Activities to Improve Communication, Trust and Collaboration
Author: Mary Scannell
Publisher: McGraw Hill Professional
Total Pages: 240
Release: 2010-05-28
Genre: Business & Economics
ISBN: 0071743669

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Make workplace conflict resolution a game that EVERYBODY wins! Recent studies show that typical managers devote more than a quarter of their time to resolving coworker disputes. The Big Book of Conflict-Resolution Games offers a wealth of activities and exercises for groups of any size that let you manage your business (instead of managing personalities). Part of the acclaimed, bestselling Big Books series, this guide offers step-by-step directions and customizable tools that empower you to heal rifts arising from ineffective communication, cultural/personality clashes, and other specific problem areas—before they affect your organization's bottom line. Let The Big Book of Conflict-Resolution Games help you to: Build trust Foster morale Improve processes Overcome diversity issues And more Dozens of physical and verbal activities help create a safe environment for teams to explore several common forms of conflict—and their resolution. Inexpensive, easy-to-implement, and proved effective at Fortune 500 corporations and mom-and-pop businesses alike, the exercises in The Big Book of Conflict-Resolution Games delivers everything you need to make your workplace more efficient, effective, and engaged.


Don't Pop the Bubble Ball!

Don't Pop the Bubble Ball!
Author: Cora Reef
Publisher: Simon and Schuster
Total Pages: 65
Release: 2021-12-28
Genre: Juvenile Fiction
ISBN: 1665903759

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Simon tries out to be on a bubble ball team with his sister in this third book in The Not-So-Tiny Tales of Simon Seahorse chapter book series. Bubble ball is the most popular sport in Coral Grove. And Simon’s oldest sister, Kya, is really good at it. One day, she announces that all the bubble ball teams are holding tryouts. Simon knows that whatever happens, he’s bound to get a good story out of it, so he decides to take a swing at the sport! It sounds fun, plus Kya can help him practice! So when Simon is offered a spot on a bubble ball team, both he and Kya are super excited. There’s just one problem: he’s not on Kya’s team, he’s on the opposing team. Which means…they’ll be playing against each other! With easy-to-read language and illustrations on almost every page, The Not-So-Tiny Tales of Simon Seahorse chapter books are perfect for emerging readers.