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Addiction by Design

Addiction by Design
Author: Natasha Dow Schüll
Publisher: Princeton University Press
Total Pages: 456
Release: 2014-05-11
Genre: Social Science
ISBN: 0691160880

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Recent decades have seen a dramatic shift away from social forms of gambling played around roulette wheels and card tables to solitary gambling at electronic terminals. Slot machines, revamped by ever more compelling digital and video technology, have unseated traditional casino games as the gambling industry's revenue mainstay. Addiction by Design takes readers into the intriguing world of machine gambling, an increasingly popular and absorbing form of play that blurs the line between human and machine, compulsion and control, risk and reward. Drawing on fifteen years of field research in Las Vegas, anthropologist Natasha Dow Schüll shows how the mechanical rhythm of electronic gambling pulls players into a trancelike state they call the "machine zone," in which daily worries, social demands, and even bodily awareness fade away. Once in the zone, gambling addicts play not to win but simply to keep playing, for as long as possible--even at the cost of physical and economic exhaustion. In continuous machine play, gamblers seek to lose themselves while the gambling industry seeks profit. Schüll describes the strategic calculations behind game algorithms and machine ergonomics, casino architecture and "ambience management," player tracking and cash access systems--all designed to meet the market's desire for maximum "time on device." Her account moves from casino floors into gamblers' everyday lives, from gambling industry conventions and Gamblers Anonymous meetings to regulatory debates over whether addiction to gambling machines stems from the consumer, the product, or the interplay between the two. Addiction by Design is a compelling inquiry into the intensifying traffic between people and machines of chance, offering clues to some of the broader anxieties and predicaments of contemporary life. At stake in Schüll's account of the intensifying traffic between people and machines of chance is a blurring of the line between design and experience, profit and loss, control and compulsion.


Irresistible

Irresistible
Author: Adam Alter
Publisher: Penguin
Total Pages: 370
Release: 2018-03-06
Genre: Social Science
ISBN: 0735222843

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“Irresistible is a fascinating and much needed exploration of one of the most troubling phenomena of modern times.” —Malcolm Gladwell, author of New York Times bestsellers David and Goliath and Outliers “One of the most mesmerizing and important books I’ve read in quite some time. Alter brilliantly illuminates the new obsessions that are controlling our lives and offers the tools we need to rescue our businesses, our families, and our sanity.” —Adam Grant, New York Times bestselling author of Originals and Give and Take Welcome to the age of behavioral addiction—an age in which half of the American population is addicted to at least one behavior. We obsess over our emails, Instagram likes, and Facebook feeds; we binge on TV episodes and YouTube videos; we work longer hours each year; and we spend an average of three hours each day using our smartphones. Half of us would rather suffer a broken bone than a broken phone, and Millennial kids spend so much time in front of screens that they struggle to interact with real, live humans. In this revolutionary book, Adam Alter, a professor of psychology and marketing at NYU, tracks the rise of behavioral addiction, and explains why so many of today's products are irresistible. Though these miraculous products melt the miles that separate people across the globe, their extraordinary and sometimes damaging magnetism is no accident. The companies that design these products tweak them over time until they become almost impossible to resist. By reverse engineering behavioral addiction, Alter explains how we can harness addictive products for the good—to improve how we communicate with each other, spend and save our money, and set boundaries between work and play—and how we can mitigate their most damaging effects on our well-being, and the health and happiness of our children. Adam Alter's previous book, Drunk Tank Pink: And Other Unexpected Forces that Shape How We Think, Feel, and Behave is available in paperback from Penguin.


Unplugged

Unplugged
Author: Ryan G. Van Cleave
Publisher: Health Communications, Inc.
Total Pages: 338
Release: 2010-06
Genre: Biography & Autobiography
ISBN: 0757313620

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WARNING: THIS VIDEO GAME MAY IMPAIR YOUR JUDGMENT. IT MAY CAUSE SLEEP DEPRIVATION, ALIENATION OF FRIENDS AND FAMILY, WEIGHT LOSS OR GAIN, NEGLECT OF YOUR BASIC NEEDS AS WELL AS THE NEEDS OF LOVED ONES AND/OR DEPENDENTS, AND DECREASED PERFORMANCE ON THE JOB. THE DISTINCTION BETWEEN FANTASY AND REALITY MAY BECOME BLURRED. PLAY AT YOUR OWN RISK. NOT RESPONSIBLE FOR SUICIDE ATTEMPTS. No such warning was included on the latest and greatest release from the Warcraft series of massive multiplayer online role-playing games—World of Warcraft (WoW). So when Ryan Van Cleave—a college professor, husband, father, and one of the 11.5 million Warcraft subscribers worldwide—found himself teetering on the edge of the Arlington Memorial Bridge, he had no one to blame but himself. He had neglected his wife and children and had jeopardized his livelihood, all for the rush of living a life of high adventure in a virtual world. A fabulously written and gripping tale, Unplugged takes you on a journey through the author's semireclusive life with video games at the center of his experiences. Even when he was sexually molested by a young school teacher at age eleven, it was the promise of a new video game that had lured him to her house. As Ryan's life progresses, we witness the evolution of video games—from simple two-button consoles to today's multikey technology, brilliantly designed to keep the user actively participating. For Ryan, the virtual world was a siren-song he couldn't ignore, no matter the cost. As is the case with most recovering addicts, Ryan eventually hit rock bottom and shares with you his ongoing battle to control his impulses to play, providing prescriptive advice and resources for those caught in the grip of this very real addiction.


Chasing the Scream

Chasing the Scream
Author: Johann Hari
Publisher: Bloomsbury Publishing USA
Total Pages: 433
Release: 2015-01-20
Genre: Social Science
ISBN: 1620408929

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The New York Times Bestseller What if everything you think you know about addiction is wrong? Johann Hari's journey into the heart of the war on drugs led him to ask this question--and to write the book that gave rise to his viral TED talk, viewed more than 62 million times, and inspired the feature film The United States vs. Billie Holiday and the documentary series The Fix. One of Johann Hari's earliest memories is of trying to wake up one of his relatives and not being able to. As he grew older, he realized he had addiction in his family. Confused, not knowing what to do, he set out and traveled over 30,000 miles over three years to discover what really causes addiction--and what really solves it. He uncovered a range of remarkable human stories--of how the war on drugs began with Billie Holiday, the great jazz singer, being stalked and killed by a racist policeman; of the scientist who discovered the surprising key to addiction; and of the countries that ended their own war on drugs--with extraordinary results. Chasing the Scream is the story of a life-changing journey that transformed the addiction debate internationally--and showed the world that the opposite of addiction is connection.


Addiction by Design

Addiction by Design
Author: Natasha Dow Schüll
Publisher: Princeton University Press
Total Pages: 456
Release: 2014-05-11
Genre: Social Science
ISBN: 0691160880

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Recent decades have seen a dramatic shift away from social forms of gambling played around roulette wheels and card tables to solitary gambling at electronic terminals. Slot machines, revamped by ever more compelling digital and video technology, have unseated traditional casino games as the gambling industry's revenue mainstay. Addiction by Design takes readers into the intriguing world of machine gambling, an increasingly popular and absorbing form of play that blurs the line between human and machine, compulsion and control, risk and reward. Drawing on fifteen years of field research in Las Vegas, anthropologist Natasha Dow Schüll shows how the mechanical rhythm of electronic gambling pulls players into a trancelike state they call the "machine zone," in which daily worries, social demands, and even bodily awareness fade away. Once in the zone, gambling addicts play not to win but simply to keep playing, for as long as possible--even at the cost of physical and economic exhaustion. In continuous machine play, gamblers seek to lose themselves while the gambling industry seeks profit. Schüll describes the strategic calculations behind game algorithms and machine ergonomics, casino architecture and "ambience management," player tracking and cash access systems--all designed to meet the market's desire for maximum "time on device." Her account moves from casino floors into gamblers' everyday lives, from gambling industry conventions and Gamblers Anonymous meetings to regulatory debates over whether addiction to gambling machines stems from the consumer, the product, or the interplay between the two. Addiction by Design is a compelling inquiry into the intensifying traffic between people and machines of chance, offering clues to some of the broader anxieties and predicaments of contemporary life. At stake in Schüll's account of the intensifying traffic between people and machines of chance is a blurring of the line between design and experience, profit and loss, control and compulsion.


Vicious Games

Vicious Games
Author: Rebecca Cassidy
Publisher: Anthropology, Culture and Society
Total Pages: 0
Release: 2020
Genre: Gambling
ISBN: 9780745340388

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Based on over ten years experience working in the industry, this is an exposé of the gambling business


Michael & Me

Michael & Me
Author: Richard Esquinas
Publisher: Agc Pub
Total Pages: 209
Release: 1993
Genre: Basketball players
ISBN: 9780963717719

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Shares the author's experiences of excessive gambling with Michael Jordan, and tells how he overcame his addiction


Addiction

Addiction
Author: Margaret McHeyzer
Publisher: Margaret McHeyzer
Total Pages: 316
Release: 2018-07-24
Genre:
ISBN: 9780648367017

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Meth, crank, ice, glass, fire, tina, chalk, crystal or crystal meth. Whatever you call it, it's the same thing. Addictive. Drugs ruin people's lives. I should know, they destroyed mine. I'm Hannah and I got hooked on ice. What started as a trickle, ended with a tsunami washing everything away; my family, my life. I'm not sure you're ready to read my story; it's real and confronting. Open the book, read the pages and see how easy it is for anyone to get addicted. Ice affects all types of people. It doesn't discriminate. It will SCREW. YOU. UP.


Brand Addiction

Brand Addiction
Author: Shaoqiang Wang
Publisher: Edizioni Flamant
Total Pages: 240
Release: 2018
Genre: Design
ISBN: 9788417084035

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Brand Addiction is a compilation of complete visual identity systems designed for fashion shops.


Unintended Dystopia

Unintended Dystopia
Author: Russ White
Publisher: Wipf and Stock Publishers
Total Pages: 226
Release: 2021-12-08
Genre: Science
ISBN: 1725270471

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Social media, shopping experiences, and mapping programs might not seem like they have much in common, but they are all built on neurodigital media. What is neurodigital media? It lives at the intersection of the Californian Ideology, the digital computing revolution, network ecosystems, the nudge, and a naturalistic view of the person. The Californian Ideology holds individuals should be reshaped, naturalism says individuals may be reshaped, and digital computing provides the tools, through network ecosystems theory and the nudge, that can reshape individuals. This book explores the history and impact of neurodigital media in the lives of everyday users.