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A to Z of Computer Scientists, Updated Edition

A to Z of Computer Scientists, Updated Edition
Author: Harry Henderson
Publisher: Infobase Holdings, Inc
Total Pages: 314
Release: 2020-01-01
Genre: Science
ISBN: 1438183275

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Praise for the previous edition: "Entries are written with enough clarity and simplicity to appeal to general audiences. The additional readings that end each profile give excellent pointers for more detailed information...Recommended."—Choice "This well-written collection of biographies of the most important contributors to the computer world...is a valuable resource for those interested in the men and women who were instrumental in making the world we live in today. This is a recommended purchase for reference collections."—American Reference Books Annual "...this one is recommended for high-school, public, and undergraduate libraries."—Booklist The significant role that the computer plays in the business world, schools, and homes speaks to the impact it has on our daily lives. While many people are familiar with the Internet, online shopping, and basic computer technology, the scientists who pioneered this digital age are generally less well-known. A to Z of Computer Scientists, Updated Edition features 136 computer pioneers and shows the ways in which these individuals developed their ideas, overcame technical and institutional challenges, collaborated with colleagues, and created products or institutions of lasting importance. The cutting-edge, contemporary entries explore a diverse group of inventors, scientists, entrepreneurs, and visionaries in the computer science field. People covered include: Grace Hopper (1906–1992) Dennis Ritchie (1941–2011) Brian Kernighan (1942–present) Howard Rheingold (1947–present) Bjarne Stroustrup (1950–present) Esther Dyson (1951–present) Silvio Micali (1954–present) Jeff Bezos (1964–present) Pierre Omidyar (1967–present) Jerry Yang (1968–present)


A to Z Computer Science Activity Book

A to Z Computer Science Activity Book
Author: Sakina Fakhruddin
Publisher:
Total Pages: 34
Release: 2020-05-25
Genre:
ISBN:

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An awesome and fascinating introduction to computer science concepts, one letter at a time!The Computer Science A to Z Activity Book introduces kids (and adults) to coding and computer science vocabulary, from letter A to Z. Explore the collection of fun, engaging and innovative activities in this book and learn the basics of programming and computer science! On every page, you will find a brief description of the word mentioned and a fun activity with it. You will learn about how the Internet works, algorithms, and also learn about people like Grace Hopper, Tim Berners-Lee and more. This book has places for you to draw and color, word searches, and a ton of other awesome stuff! Draw a flowchart for baking a cookie, learn sorting using playing cards, debug some code, and HAVE FUN!


Writing for Computer Science

Writing for Computer Science
Author: Justin Zobel
Publisher: Taylor & Francis
Total Pages: 292
Release: 2004-06-03
Genre: Computers
ISBN: 9781852338022

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A complete update to a classic, respected resource Invaluable reference, supplying a comprehensive overview on how to undertake and present research


Computer Science in K-12

Computer Science in K-12
Author: Shuchi Grover
Publisher:
Total Pages:
Release: 2020-04
Genre:
ISBN: 9781734662702

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Coding teaches our students the essence of logical thinking and problem solving while also preparing them for a world in which computing is becoming increasingly pervasive. While there's excitement and enthusiasm about programming becoming an intrinsic part of K-12 curricula the world over, there's also growing anxiety about preparing teachers to teach effectively at all grade levels.This book strives to be an essential, enduring, practical guide for every K-12 teacher anywhere who is either teaching or planning to teach computer science and programming at any grade level. To this end, readers will discover:? An A-to-Z organization that affords comprehensive insight into teaching introductory programming.? 26 chapters that cover foundational concepts, practices and well-researched pedagogies related to teaching introductory programming as an integral part of K-12 computer science. Cumulatively these chapters address the two salient building blocks of effective teaching of introductory programming-what content to teach (concepts and practices) and how to teach (pedagogy).? Concrete ideas and rich grade-appropriate examples inspired by practice and research for classroom use.? Perspectives and experiences shared by educators and scholars who are actively practicing and/or examiningthe teaching of computer science and programming in K-12 classrooms.


Wiley Encyclopedia of Computer Science and Engineering

Wiley Encyclopedia of Computer Science and Engineering
Author:
Publisher: Wiley-Blackwell
Total Pages: 3223
Release: 2009
Genre: Computer engineering
ISBN: 9780470050156

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Wiley Encyclopedia of Computer Science and Engineering, 6-volume set, includes over 450 A to Z articles addressing the latest advances and findings in computer science and engineering, in addition to important topics of interest to computer scientists and engineers, including standards, electronic commerce, financial engineering, and computer education. Each article is written by an expert in his or her particular specialty and is peer-reviewed by two other experts to ensure that it is clear and precise. References and website of related interest accompany every article.


Logic for Computer Scientists

Logic for Computer Scientists
Author: Uwe Schöning
Publisher: Springer Science & Business Media
Total Pages: 173
Release: 2009-11-03
Genre: Mathematics
ISBN: 0817647635

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This book introduces the notions and methods of formal logic from a computer science standpoint, covering propositional logic, predicate logic, and foundations of logic programming. The classic text is replete with illustrative examples and exercises. It presents applications and themes of computer science research such as resolution, automated deduction, and logic programming in a rigorous but readable way. The style and scope of the work, rounded out by the inclusion of exercises, make this an excellent textbook for an advanced undergraduate course in logic for computer scientists.


Introductory Logic and Sets for Computer Scientists

Introductory Logic and Sets for Computer Scientists
Author: Nimal Nissanke
Publisher: Addison Wesley Publishing Company
Total Pages: 410
Release: 1999
Genre: Computers
ISBN:

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This text provides a practical, modern approach to teaching logic and set theory, equipping students with the necessary mathematical understanding and skills required for the mathematical specification of software. It covers all the areas of mathematics that are considered essential to computer science including logic, set theory, modern algebra (group theory), graph theory and combinatorics, whilst taking into account the diverse mathematical background of the students taking the course. In line with current undergraduate curricula this book uses logic extensively, together with set theory, in mathematical specification of software. Languages such as Z and VDM are used for this purpose. Features Particular emphasis is placed on the application of logic in the fields of software engineering, artificial intelligence and natural language processing 0201179571B04062001


Theoretical Computer Science: Exploring New Frontiers of Theoretical Informatics

Theoretical Computer Science: Exploring New Frontiers of Theoretical Informatics
Author: Jan Leeuwen
Publisher: Springer Science & Business Media
Total Pages: 633
Release: 2000-07-26
Genre: Computers
ISBN: 3540678239

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This book constitutes the refereed proceedings of the International Conference IFIP TCS 2000 held in Sendai, Japan in August 2000. The 32 revised full papers presented together with nine invited contributions were carefully reviewed and selected from a total of 70 submissions. The papers are organized in two tracks on algorithms, complexity, and models of computation and on logics, semantics, specification, and verification. The book is devoted to exploring new frontiers of theoretical informatics and addresses all current topics in theoretical computer science.


Probability and Statistics for Computer Scientists, Second Edition

Probability and Statistics for Computer Scientists, Second Edition
Author: Michael Baron
Publisher: CRC Press
Total Pages: 475
Release: 2013-08-05
Genre: Mathematics
ISBN: 1439875901

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Student-Friendly Coverage of Probability, Statistical Methods, Simulation, and Modeling Tools Incorporating feedback from instructors and researchers who used the previous edition, Probability and Statistics for Computer Scientists, Second Edition helps students understand general methods of stochastic modeling, simulation, and data analysis; make optimal decisions under uncertainty; model and evaluate computer systems and networks; and prepare for advanced probability-based courses. Written in a lively style with simple language, this classroom-tested book can now be used in both one- and two-semester courses. New to the Second Edition Axiomatic introduction of probability Expanded coverage of statistical inference, including standard errors of estimates and their estimation, inference about variances, chi-square tests for independence and goodness of fit, nonparametric statistics, and bootstrap More exercises at the end of each chapter Additional MATLAB® codes, particularly new commands of the Statistics Toolbox In-Depth yet Accessible Treatment of Computer Science-Related Topics Starting with the fundamentals of probability, the text takes students through topics heavily featured in modern computer science, computer engineering, software engineering, and associated fields, such as computer simulations, Monte Carlo methods, stochastic processes, Markov chains, queuing theory, statistical inference, and regression. It also meets the requirements of the Accreditation Board for Engineering and Technology (ABET). Encourages Practical Implementation of Skills Using simple MATLAB commands (easily translatable to other computer languages), the book provides short programs for implementing the methods of probability and statistics as well as for visualizing randomness, the behavior of random variables and stochastic processes, convergence results, and Monte Carlo simulations. Preliminary knowledge of MATLAB is not required. Along with numerous computer science applications and worked examples, the text presents interesting facts and paradoxical statements. Each chapter concludes with a short summary and many exercises.


Encyclopedia of Computer Science

Encyclopedia of Computer Science
Author: Anthony Ralston
Publisher: Wiley
Total Pages: 2064
Release: 2003-08-29
Genre: Computers
ISBN: 9780470864128

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The Encyclopedia of Computer Science is the definitive reference in computer science and technology. First published in 1976, it is still the only single volume to cover every major aspect of the field. Now in its Fourth Edition, this influential work provides an historical timeline highlighting the key breakthroughs in computer science and technology, as well as clear and concise explanations of the latest technology and its practical applications. Its unique blend of historical perspective, current knowledge and predicted future trends has earned it its richly deserved reputation as an unrivalled reference classic. What sets the Encyclopedia apart from other reference sources is the comprehensiveness of each of its entries. Encompassing far more than mere definitions, each article elaborates on a topic giving a remarkable breadth and depth of coverage. The visual impact of the volume is enhanced with a 16 page colour insert spotlighting advanced computer applications and computer-generated graphics technology. In addition, the text is enlivened with figures, tables, diagrams, illustrations and photographs. With contributions from over 300 international experts, the 4th Edition contains over 100 completely new articles ranging from artificial life to computer ethics, data mining to Java, mobile computing to quantum computing and software safety to the World Wide Web. In addition, each of the more than 600 articles have been extensively revised, expanded and updated to reflect the latest developments in computer science and technology. Intelligently and thoughtfully organised, all the articles are classified around 9 main themes Hardware Software Computer Systems Information and Data Mathematics of Computing Theory of Computation Methodologies Applications Computing Milieux Within each of these major headings are a wealth of articles that provide the reader with concise yet thorough coverage of the topic. In addition, cross-references are included at the beginning of each article, directing the reader immediately to related material. In addition the Encyclopedia contains useful appendices including: An expanded glossary of major terms in English, German, Spanish and Russian A revised list of abbreviations and acronyms An updated list of computer science and engineering research journals A list of articles from previous editions not included in the 4th edition A Name Index listing almost 3500 individuals cited in the text A comprehensive General Index with 7000 entries A chronology of significant milestones Computer Society & Academic Computer Science Department Listings Numerical Tables, Mathematical Notation and Units of Measure Highly-regarded as an essential resource for computer professionals, engineers, mathematicians, students and scientists, the Encyclopedia of Computer Science is a must-have reference for every college, university, business and high-school library.